Program Learning Outcomes
| Title |
Description |
| Content Knowledge |
Recall facts, explain principles and theories, apply factual knowledge, principles and theories to solve problems in a specific discipline (note: content knowledge related to a core learning outcome is part of the core learning outcome; content knowledge that is not related to a core learning outcome is “content knowledge”, e.g., knowledge of business structures, key signatures, metal alloys, electrical codes, etc.) |
| To be determined |
This is a placeholder for course goals that have not been mapped to program learning outcomes |
| Critical Thinking Skills |
Graduates of the Computer Graphics Technology program will be able to apply principles of design, industry-standard software, and critical thinking methodologies to effectively analyze client needs and produce high-quality visual solutions. This outcome requires students to evaluate various design options, synthesize technical skills with aesthetic judgment, and justify their creative decisions based on a systematic assessment of project constraints and objectives. The ability to critically assess design problems and iterate on solutions ensures that graduates can adapt to evolving industry challenges and effectively communicate complex ideas visually. |
| Communication Skills |
Graduates of the Computer Graphics Technology program will effectively communicate complex visual and technical concepts to diverse audiences using industry-standard verbal, written, and multimedia formats. Successful students will demonstrate proficiency in presenting creative work, documenting technical specifications, and utilizing methods ranging from oral presentations to digital portfolios and interactive media. This outcome is measured through the evaluation of capstone projects, and professional presentations using established rubrics that assess clarity, coherence, and professional presentation standards. |
| Empirical and Quantitative Skills |
Graduates of the Computer Graphics Technology program will demonstrate empirical and quantitative skills by designing and evaluating visual media with precision and data-driven methods. Upon completion, students will be able to analyze design specifications using relevant data, such as market trends and user feedback, to inform creative decisions. They will also apply mathematical principles, including geometry and algebra, to accurately scale, manipulate, and render 2D and 3D graphics, ensuring technical accuracy in projects like architectural visualizations or game assets. Mastery is achieved when students can not only produce high-quality graphics but also utilize empirical data to refine their work, articulate the quantitative rationale behind design choices, and objectively assess project outcomes against measurable criteria for technical and aesthetic effectiveness. |
| Personal Responsibility |
In the Computer Graphics Technology program, students will cultivate personal responsibility by demonstrating ethical reasoning and independent decision-making specific to the field. Students learn to take ownership of their professional conduct and intellectual property, understanding the ethical implications of digital media use and creation. This includes mastering industry standards for citation, copyright, and fair use, and consistently applying these principles to avoid plagiarism and ensure all work is properly attributed. Furthermore, students are expected to manage complex projects autonomously, meet deadlines consistently, and proactively troubleshoot technical challenges, thereby exhibiting the discipline and accountability crucial for success in professional design environments. |
| Social Responsibility |
Graduates of the Computer Graphics Technology program will be able to demonstrate social responsibility by creating digital media and designs that are inclusive, ethically sourced, and accessible to diverse populations. This includes understanding the potential societal impacts of visual media, applying ethical design principles to avoid bias and stereotypes, and adhering to relevant accessibility standards (e.g., WCAG) in all projects. |
| Teamwork |
Graduates of the Computer Graphics Technology program will collaborate effectively in team-based project environments, demonstrating the ability to communicate ideas clearly, integrate feedback from peers, and collectively produce a high-quality finished product. This outcome will be assessed through collaborative projects where students utilize version control systems and project management tools to manage shared assets, analyze the division of labor, and reflect on team dynamics and contribution to successful project completion, ensuring readiness for industry expectations. |
| Employment Skills |
Graduates of the Computer Graphics Technology program will effectively apply core technical skills, creative design principles, and relevant business practices to produce industry-standard digital media solutions. Students will demonstrate proficiency in essential software applications, project management, and collaborative practices, ultimately delivering a professional portfolio that meets the expectations of employers in the creative industries. The outcome emphasizes the integration of technical competence with the practical, soft skills (e.g., critical thinking, collaboration, communication) required for immediate entry and success in the job market, ensuring graduates are workforce-ready and capable of adapting to new technologies. |
| Information Technology Skills |
Graduates of the Computer Graphics Technology program will effectively apply contemporary information technology skills and digital tools to produce industry-standard graphic design solutions. Upon completion of the program, students will be able to proficiently use relevant software applications (e.g., Adobe Creative Suite), manage digital files efficiently, navigate and utilize various operating systems and platforms, and securely manage data and intellectual property in a professional environment. This outcome ensures students possess the technical fluency required by employers in the dynamic computer graphics field, preparing them to seamlessly integrate into professional workplaces. |
| Spatial Reasoning Skills |
Upon successful completion of the Computer Graphics Technology program, students will be able to apply principles of spatial reasoning to design and manipulate visual media effectively. This includes demonstrating the ability to interpret and create technical drawings, 3D models, and animated sequences, utilizing a strong understanding of spatial relationships, perspective, and form. Students will further evidence their proficiency by translating complex, multi-dimensional concepts into clear and accurate visual representations, meeting industry standards for precision and clarity in various computer graphics applications. |
| Coding, Scripting and Debugging |
Graduates of the Computer Graphics Technology program will demonstrate proficiency in the application of fundamental programming principles to solve graphics-related problems, a skill essential for creating interactive and dynamic visual content. This includes the ability to write and interpret basic code and scripts using industry-relevant languages, such as Python or JavaScript, to automate tasks, manipulate graphical assets, or develop simple interactive features. A key component of this outcome is developing systematic debugging skills, enabling students to efficiently identify, analyze, and resolve errors in their code to ensure functional and polished final products. The successful attainment of this learning outcome prepares students for roles requiring technical proficiency beyond purely artistic skills, a critical need in the evolving digital media landscape. |
| Computer Graphics Content Knowledge |
Upon successful completion of the Computer Graphics Technology program, students will be able to apply foundational knowledge and technical skills to produce professional-quality visual media outputs suitable for diverse industry applications. This involves demonstrating proficiency in industry-standard software and hardware to execute projects that integrate core computer graphics principles, including design theory, digital imaging, 3D modeling, and animation. Students will synthesize technical capabilities with creative problem-solving techniques to meet specific project requirements and communication goals, effectively preparing them for entry-level roles in a dynamic media production environment. |